About

About


Hi! I’m Bennett Poh, a Computer Science student specialising in Games Engineering at the Technical University of Munich. I have a deep passion for graphics programming and shader creation, and this site is where I document my projects and share my knowledge.

I strive to explain complex topics in a way that’s clear, intuitive, and engaging—the way I wish I had learned them. Having faced these challenges myself, I want to make graphics programming more approachable for others, helping them not just understand but truly enjoy exploring these concepts.

You can also find my artworks, 3D renders, and past projects on ArtStation, and I showcase shader demos, 3D animations, and level art timelapses on YouTube.


I enjoy connecting with other developers, artists, and researchers in graphics programming. If you'd like to collaborate, exchange ideas, or just chat about rendering, feel free to reach out on LinkedIn or at bennettpoh@gmail.com.

© Bennett Poh. Feel free to use my code with credit, and acknowledge original authors if I’ve built on their work.